#ifndef NODE_H
#define NODE_H
#include <QtOpenGL>

class node {
public:
    node(node* n, node* p, int _x, int _y){
        next = n;
        prev = p;
        x = _x;
        y = _y;
    }

//private:
    node* next;
    node* prev;
    GLfloat x;
    GLfloat y;
};

#endif // NODE_H
